(You can jump through the hole to get inside the ruin. Or shot the hanging rock, open a crack on the ground, and jump in. You can then use deception or performances to trick the bandit inside the ruin to open the door for you. Successful persuasion or deception can avoid a fight with them. When you reached the Chapel entrance, there are two bandits ( Gimblebock and Taman) arguing about the crashed ship. Without enough companions, it's gonna be very challenging to fight the bandits inside. But you may want to spend more time exploring the beach before entering the ruins. If you are a rogue, you can lockpick the door behind Shadowheart (Where you first meet her). He was probably the ruins' greatest secret, but there's no harm in checking for more valuables. The hooded figure said he would see us again soon.A strange hooded figure emerged from one of the sarcophagi we opened.There's bound to be some interesting artifacts down here. The strange door led deeper into the ruins.There's got to be something interesting behind it. We found a locked door, but it doesn't have a keyhole.We found a way into the abandoned ruins.Whatever they're after is probably still inside. They've been trying to break into a crypt - with no success. We should see if there's anything useful in there. ![]() ![]() Shadowheart was trying to get into a building to look for supplies.Explore the Ruins can be acquired during Chapter One of the first Act. Completing Explore the Ruins will progress the story forward. Explore the Ruins is a Quest in Baldur's Gate 3.
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